- Your Widget Set For OpenGL
ufo::UInputMap Class Reference
An input map stores registered actions for certain key events.
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#include <uinputmap.hpp>
Inheritance diagram for ufo::UInputMap:
List of all members.
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Public Member Functions |
void | put (const UKeyStroke &strokeA, const UActionSlot &listenerA) |
void | remove (const UKeyStroke &strokeA) |
UActionSlot * | get (const UKeyStroke &strokeA) |
void | clear () |
Detailed Description
An input map stores registered actions for certain key events.
It is used by widgets and contexts.
- See also:
- UContext::getInputMap
UWidget::getInputMap
- Author:
- Johannes Schmidt
Member Function Documentation
void ufo::UInputMap::put |
( |
const UKeyStroke & |
strokeA, |
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const UActionSlot & |
listenerA |
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) |
[inline] |
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The documentation for this class was generated from the following file:
The libUFO Project - written by Johannes Schmidt