Table of Contents
This chapter gives some remarks how to use libUFO with OpenGL.
Here is listed what libUFO does change to the standard OpenGL state.
All changes are reverted when calling UGraphics::end()
.
Please note that this may change from version to version.
glShadeModel(GL_FLAT)
).glDisable(GL_DEPTH_TEST)
).glDisable(GL_TEXTURE_2D)
).